PICK ME UP!
OFFCUTS! A GAME OF WASTE
In 2013 we took over the workshop space at Somerset house art and graphic fair ‘PICK ME UP!’. We used this opportunity to open up a conversation about waste and created a game to get others to think about materials, function and form within this topic.
The offcuts that were amassed to be the materials for this game came from waste pick ups we arranged with london based design and making studios, collecting scraps and unused things from the likes of Michael Marriott, Front Yard Company, and set designer Liz Young, among others.
Armed with buckets of waste we set a simple brief to try and maximise the creativity to come from the participants. To begin the game and set the cycle going a drawn piece was borrowed from one of the artists on display at Pick Me Up!. Following on from there, groups and individuals began interpreting, and re-interpreting, the 'play' that got passed on between each of them, until the whisper had absolutely no recollection of what had come before.
The addition of a set was created to elevate the game, made from recycled carpet tubes. The plinths became the stages on which each construct came to rest, and pulled together aspects of creation into presentation, in a small space, and short time.